* Do Not Apply if you don't meet the Qualifications*
Key Role:
Checkout previous projects work for reusable assets.
Create and optimize any required assets for the project (mostly structures/buildings) and some interiors
Create set of 2 characters (male/femail) with some variations in skin color and facials. and blend shape for lip syncing.
Qualifications:
- minimum 4 years of hands-on experience in 3d modelling, animation and texturing.
- ability to work on a fast-paced project.
- good communication skill.
- Candidate should have a experience developing 3d models for simulation or gaming environments using tools such as 3Ds Max, Adobe Photoshop, Allegorithmic Substance Painter and Modo.
- Candidate’s portfolio should showcase a strong knowledge of the skills listed.
- Advanced understanding of next generation 3D modeling and texturing concepts
*Normal mapping
*Effective polygon use
*UV layout
*Mesh optimization
*High and low polygon modeling
*Texel density
*PBR
- Superior eye for light, shade, color, and detail in creating texture maps
-An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
Additional Qualifications
1-Familiarity with development for Unity is highly preferred
2-Strong traditional art background and skillset preferred
* Do Not Apply if you don't meet the Qualifications*
* this is a freelance opportunity for 4 weeks with chance to extend to full time*
Job Type: Part-time
Pay: AED2,800.00 - AED3,600.00 per month
Expected hours: 40 per week